One thing we noticed a lot at PAX was that it’s hard for people to hit those green/yellow, red/blue, and yellow/orange in-game chords (what we refer to as “Gap Chords”) when you’re in fret mode. We saw a lot of people get kind of frustrated that when they held a barre chord or power chord, they’d get all 3 game buttons to light up, instead of the 2 outside buttons of the pattern only. Since fret mode more or less exists to ease the player from playing with a regular guitar controller to playing with a regular guitar, a situation where it’s difficult to hit those gap chords without being pretty careful where your fingers are touching is not helping us meet our goal.
So we changed it! Since full 3 button chords are relatively rare in-game compared to gap chords, we’ve now made it so that to press those chords, you now have to press down all 6 strings. Anything less, and the guitar will assume that you want a gap chord and give you that – this means that barre chords across all 6 strings will likely still give you all 3 buttons lit up, but if you make it a bit shorter, you’ll probably wind up with the gap chord you wanted.
Unfortunately, for you expert players out there, this update might make it somewhat harder to hit those 3 button chords, and it doesn’t do anything to help with chords like green/red/blue. Those ones are a little more complicated in terms of notes being electrically connected by shared frets on the fretboard, so there might not be anything that we can do to make those easier – I’ll have to study it further.
In the meantime, the new code is available in the Binaries folder of the SVN repository on the Google Code site – get the appropriate .hex file for either the USB or the Wii version, depending on what system you’re running your games on. If you download it, please let us know what you think about the changes, and if they help out or if they’re garbage.
It’s the sort of thing that we’ve been playing with the guitar for a while, and just got used to handling it in certain ways, and, well, just didn’t have the user testing we needed to have had. Like all developers should know, if you made the product, you’re really in no good position to test it, since you’ve already got these images in your head as to how things are “supposed to be done” – that was like Lesson #1 in the UI design course I took in college (sorry Prof. Alvarado!). Ironically, that being said, we haven’t really tested out this update, so if you download and play around with the new firmware, let us know how you like it!
Also, if you’re hardcore, the change itself is pretty easy to adjust in the code, so if you’re into messing with source code, grab a snapshot of our SVN and I can tell you where to mess around with this new feature.
Anyhow, thanks to everyone who played at PAX for helping us find this stuff out, and enjoy the new firmware!


