Latest News

So, obviously the OpenChord project is pretty much over. However, I'm starting up a new project/video game! More details on the blog.

- 27 September 2010 -

Follow Us!

Email Me!

Blog Feed!

Entries RSS
  • 11Mar
    Site Updates Comments Off

    If you didn’t know, OpenChord is going to PAX East in Boston this month!  From March 26th through the 28th, you can catch us in the Hynes Convention Center in Boston, Massachusetts, right across the aisle from the Boston Indie Showcase and behind the Nintendo booth!  It’s pretty amazing, although the idea of being right next to one of the main events at PAX and behind one of the very top few companies in video games is a little bit daunting.. Oh, did I mention that EA is right across the aisle way too?

    We’re very excited to be there, though! If you’re at PAX, come by and check us out – We’ll have 4 or 5 of our controllers hooked up to Frets on Fire with a whole heap of songs to play.  We’ll be selling kits and taking orders for guitars as well, along with a few other little morsels.  We’re looking into getting a few hundred OpenChord logo buttons made up, which we’ll be selling to raise money for charity, and we’ve also got a secret fun little project/bit o’ swag in the works that we’re really trying to get ready in time for PAX.

    Speaking of charity, although we haven’t really publicized it before, OpenChord.org donates 10% of it’s profits to charity.  As a tiny company without stockholders, bank loans, piles of venture capital money and obligations, we’re free to not be the most ruthless, quarterly-profit-maximizing company we could be.  So we want to give back to the community and those in need, and so 10% of our profit goes straight to charity.  Our ultimate plan is to give to a number of causes supporting both humanitarian causes and the open source community, but we figure we’ll concentrate on one charity at a time.

    In light of us going to PAX, and, y’know, being a video game company, we figure it’s only appropriate to donate our 10% at this time to Penny Arcade’s own Child’s Play charity, which donates games to children’s hospitals and brightens the lives of countless ill children. So if you do choose to purchase one of our kits, know that not only will you have our most sincere thanks and appreciation, you’ll also be making life a little better for sick children (and if you’ve already bought a kit from us, you already have!)

  • 12Feb
    Site Updates Comments Off

    So we’re starting to have some orders rolling in – Thanks to everyone who has bought a kit! Unfortunately, we just realized that the Wii connectors we’re using weren’t priced into the equation, so we’ve had to change the price on the original kit. If you already bought a kit, though, we did give you Wii connectors. Our mistake is your gain! We’re going to try and get the price down further, but buying Wiimote connectors is tricky. Hopefully we can find a factory somewhere… However, we’ve also added an option to buy the kit in just USB format, in case you’re not interested in playing on the Wii, or you’ve already got a spare Nunchuk or Nunchuk cable lying around, or if you’re willing to rip into a Wiimote and do some crazy hardware modding.

    Also, we figured that shipping was going to be pretty straightforward in Australia, since it was pretty straightforward in Japan, but we were wrong. We’re still offering $5 shipping, but if you’re in the US, you won’t be able to get a tracking number, since registered post is $20. If you live in Australia, though, lucky you!

    We also got written up a little bit on the MAKE blog! Thanks, MAKE Magazine! We’re trying to take a new video this weekend….

  • 06Jan
    Site Updates Comments Off

    We’ve just finished switching over our web hosting. So far, things seem to be going fine, but be sure to let us know if you find something broken or whatnot.  There’s not much of a change, but with the new host, we’re allowed to have multiple databases, and as a result, we’ve now got space for a forum!  Our old hosting company, NetFirms, was/is actually pretty decent, but it was kind of slow loading our site, so we’re going to try out this host for the next while, and let you know.

    The other big advantage (and we could have set it up with NetFirms had we known about it) is we’re now running Google Apps, and by extension, Gmail for all our e-mail, whereas before we were just forwarding all our mail to a Gmail account.  However, I think that we might have been losing some e-mails to spam filters, etc. with that method.. So if you’ve sent us an e-mail and we haven’t responded, we’re terribly sorry, and try resending it now!

  • 24Dec
    Progress Update Comments Off

    Setback!  It’s for the best that we figured it out now, but in order to actually sell a product, at least in the US, we’re going to need to get FCC approval, it looks like, since our guitar has a chip that’s going fast enough to generate possible interference.  It shouldn’t be hard, but it does mean that we should probably do a little more development, just to make sure that our circuit board is as good as it should be.

    However, kits don’t have that restriction, and so while we’re still working on some play testing, we should have kits ready to go once some new parts show up!  With the kits, we’re also looking at increasing the device’s flexibility and making it programmable via USB.  Things to look forward to in the New Year!

  • 17Dec

    USB Bootloading!  This week, I’ve been working on (well, working on getting it to compile) a USB bootloader for the chip we’re using.  What does this mean?  It means that instead of having to buy a $40 programmer to update the firmware on the chip, firmware updates can now also be handled via USB, something that is super-nice.   This means that we can keep upgrading the guitar and adding new features, and  you simply (well, right now, unfortunately slightly less simply) have to download the new code and install it on your device.  This also means that we’re probably going to be able to offer kits really soon, since we can continually update the firmware as time goes on.

  • 15Dec
    Progress Update Comments Off

    So it’s been a while, huh.   This time, I was moving to Australia…

    Also in the last couple of weeks, we finally got a PlayStation 3 to do some testing on, and it doesn’t work.  That is to say, it didn’t work.  We’ve figured out what was going wrong, and now I’m happy to report that the OpenChord.org codebase is now compatible with the PlayStation 3!  I’ve only tested it out so far on Guitar Hero 5, but it should work with any Guitar Hero or Rock Band games.

    Also, we’re still working on the clip-on version – that’s what we’re doing our usage testing on right now.  (I’ll let you know when I’m getting 5 stars on Expert mode…) We’re trying to get things figured out playability and electromechanically still, so it doesn’t break midway through your songs, and we still need to find a good case.  But we’re also looking for a name!  Check out the poll on the left, and if you have some better ideas, let us know in the comments!

  • 19Nov

    We finally got in the circuit boards we ordered a while ago, built those, then lo and behold, the even newer circuit boards came in!  These extra-new ones are compatible with both the Wii and USB (although it requires reflashing the firmware to change which type of a controller it is…)  Still, they’re super-pretty, and smaller, so they fit in smaller cases.  We still need to find a good case for the new clip-on model, but maybe our big problem is using a clip that’s too small, so it keeps slipping off the guitar…

  • 09Nov
    Site Updates Comments Off

    We just put up a new set of instructions on building your own on the site – Check them out – They need a little work, a few more pictures and such, but they should give you a good idea of how to proceed if you want to build yourself a guitar controller!

  • 05Nov

    We’re still working on the exact manufacturing details, but we’re getting close to being able to release a new product – a device that clips onto your guitar and gives it all the functionality of the V1.  We’re still in the open testing phase to work out how to make it the best it can be, but here are the details so far -

    The new product requires no drilling, cutting, or otherwise destructive modification to your guitar.  All you need to do is attach a few copper stickers to the fretboard of your guitar and then clip it on with the included guitar capo.

    The product then turns your guitar into a video game controller just like the V1, allowing you to practice fingering, notes, and chords with guitar games for the Wii, Playstation 3, and PC.  And since the device isn’t built into a guitar, it will be significantly cheaper.

    Also,  if you have any great ideas for the name, we’d love to hear them!  Shoot us a line at contact@openchord.org

  • 26Oct
    Development, New Release Comments Off

    So we’re starting to get circuit boards printed up, and frankly, we don’t need a bunch of circuit boards lying around.  What we do need is testers.  An ideal tester for us would be someone with at least basic soldering knowledge, and the ability to program AVR microcontrollers, either through In-System Programming or via regular serial or parallel programming.  If you’re interested in getting an at-or-below cost kit from us to build your own OpenChord guitar, please contact us at develop@openchord.org!

« Previous Entries   Next Entries »