So, I’m headed out to Japan for the next few months, then I’m off to Australia. However, I’ll still be working on the project while I’m out of the USA. Still, for the next two weeks, I’ll be on a rural island off the coast of Japan, so communications are going to be kinda spotty.
Still, before I go, I figured I’d give you an update about where things stand -
The Wii version is almost to a point I’d call a solid working version. Either the chip needs to be upgraded from 8Kb to 16Kb, or I need to optimize the wii communication library, but as it stands, the code and controller work with 3 modes of playing.
I spent this last week trying to get a USB version to work. And, by all means, it should work… For some reason, the USB communication was going along just fine, and then all the sudden it stopped working right. However, once I get that sorted out, a Playstation 3 version should be basically ready to go.
Also, while I’ll be out of contact for the next 2 weeks, I’ll be working on documentation and such, since that area is severely lacking…
Finally, and most excitingly, I’ve got ideas for a version that doesn’t need to be built into the guitar, but can be clipped onto it instead. I’ll have more details and design sketches hopefully when I get back from the island; it was something I was hoping to get done this week, but then the USB stuff just stopped working…
So that’s where things stand. See you in 2 weeks!
